While staying logged in and at an outpost, 1% Nourishment is lost every 30 minutes, but if you are wandering through the Inner City, 1% Nourishment is lost every two minutes. Starting from Level 50 onwards, you only gain 1 statistic point and 2 proficiency points, and after level 220 you only gain 1 proficiency point. Яблоня. Dead Frontier 2. Strength does not increase any damage dealt, melee or otherwise. In 3D, Endurance also increases the character's maximum sprint energy pool, as demonstrated by an equal decrease in both the rate at which you use and recover energy. You will be eligible to level up when the experience counter on the screen turns a gold color and reaches 100%. Gameplay Tips. Luckily, the game offers a range of weapons to get your hands on. Assault Rifles and Heavy Machine Guns share this critical chance. Good place to find some of the great items or loot is also Dead Frontier 2 discord channel in trade section, but be aware, it if FULL of resellers / sharks, who would offer dirt for your item and resell it infront of your eyes for the price it deserves, so you need to know how much the item worth depending on the stats it have. Enhanced with M.C. History Talk (15) ... Dead Frontier Wiki is a FANDOM Games Community. Weapons can have Accuracy, Reload or Critical hit up to 8 per weapon. Dead Frontier 2 – Guide On Weapons Damage, Range And Other Stats By Hikari in Games PC 10/09/2018 Dead Frontier 2 has been finally released by Publisher and Developer Creaky Corpse Ltd on PC. The final build should include at least a Vlock automatic pistol, an Uziel sub machine gun, and an Immolator grenade launcher. Low Critical Chance weapons reach the best possible critical pattern of 8 non-critical + 2 critical hits (20% "chance") at 112 Critical Hit. Written by Dead Frontier 2 Player / Sep 10, 2018 Other Dead Frontier 2 Guides: ... Don't worry about your item and cash, it safe. This means that in order to get the highest amount of damage, you want to aim to keep your Headshot / Body and Infected / Mutated damage at a 1:1 Ratio, due to how the damage is calculated. Reloading shortens the time it takes to reload a firearm. The formula for sprinting goes as followings: Very High Critical Chance weapons deal 4.2x (or +320%) damage per second with 79 critical. This exp counter can be viewed by opening up your inventory screen, and clicking on View All stats. *Note: Pattern is not stable until 114 crit; 112-113 crit has a chance to get the 1% pattern when loading client. However, if you die before you enter an outpost from a zombie-related causee, you will lose half the experience you have gained since the last time you entered an outpost. Very Low Critical Chance weapons deal x1.16 (or +16%) damage per second with 114 critical. Other Dead Frontier 2 Guides: Beginners Guide. Very Low (Miniguns) Critical Chance weapons deal x1.08 (or +8%) damage per second with 114 critical. You gain 5 stat and proficiency points at every level up from Levels 2-50 and have to allocate them before you can move on to anything else. How to move fast with Stealth lvl 1. Agility modifies how quickly your character moves (both walking and sprinting), with each point of Agility increasing your speed by .01, with a maximum walking speed of 4.311 and a maximum sprinting speed of 6.859 at 124 Agility with no speed boosts or implants. Critical hit pattern advances after every attack, even if it misses. The chainsaw build is currently the strongest build in Dead Frontier 2 as of this writing. If you have 120% Damage vs Infected and 80% Headshot Damage, then you will deal less damage than a player with 100% Damage vs Infected and 100% Headshot Damage. - 2/16/2016 the level cap was raised 220 to 325 adding an additional 6.3 billion experience required to reach the cap. Any damage dealt to the user after armor will be further reduced by the following formula: Due to how armor Endurance works, in-game health counter will only show HP based on your character's base, and not their boosted Endurance. Ogami. You gain experience by killing zombies and as you gain experience you will level up. Dead Frontier is the ultimate 3D survival horror MMORPG. (Strength and health are not affected by this, nor is weapon proficiency). As one of the few survivors of the outbreak, you must scratch a living out of the decaying ruins of society. *Note: Pattern is not stable until 114 crit; 112-113 crit has a chance to get the 3% pattern when loading client. Which critical hit pattern is chosen depends on the player's current Critical Hit stat in comparison to the weapon's optimal stat: For example, with a Very High Critical Chance weapon at 49 Critical Hit, the game uses the 47-53 critical hit pattern, meaning that you will always deal 6 non-critical hits followed by 4 critical hits. Once the player finished the character creation part, the game will start. They can be farmed endlessly as long you keep on farming 100,000 experience points. Critical Hit chance modifies the Critical Hit pattern of the weapon. Month Avg. 1 1.1 Experience Per Level 2 Things to be reminded of: 3 How To Calculate Your Damage 4 Rare, Elite Enhancers and Dyes Once the player finished the character creation part, the game will start. All Games > Free to Play Games > Dead Frontier 2. Elite Enhancers can be obtained by gaining 1,500,000 experience points after reaching level 30, you will also gain a prestige point. Strength is needed to equip all Chainsaws, nearly all Shotguns, all high caliber Machine Guns and several high-quality Armours. Dead Frontier 2 > General Discussion > Topic Details. (Calculate it in that order, HS dmg 1st, and then Infected/Mutated dmg last). Any Endurance bonus granted by armor instead confers damage reduction to its wielder, to simulate the effect of the user having a total health increase of double the Endurance bonus. Students are now qualified to earn their Masters Degree in the Scientific Minimalist approach to Dead Frontier. This sturdy build features maximum protection from burns, bleeding, infection, and radiation. Cooking will triple the percentage of nourishment your food will provide. Take your favorite fandoms with you and never miss a beat. The number of available inventory slots will grow by four when you reach level 10, 20, 35 and 50 for a maximum of 30 inventory slots at level 50. https://deadfrontier.fandom.com/wiki/Stats_and_Levels?oldid=115979. You can regain health by leveling up (restores to 100% health) or using medications (plasters, antiseptic spray, bandages, etc.). Perma death.3. Unless you start with a character that has more than just the basic 25 on each skill, it will be impossible to level all of them to a max of 100. Players Gain % Gain Peak Players; Last 30 Days: 602.51-12.6-2.05%: 1407: … Scout: 14.6 Damage dealt to Head + 67% Damage vs Infected = 24.382 which is 24.38 HS dmg to infected. Armor gives bonuses on Endurance and Agility, up to 24 in both categories. Revolvers, Rifles over level 100 and most Melee Weapons share this critical chance. This is achieved by using mastercrafted weapons and gears : Weapons can be mastercrafted up to a maximum of 8/8/8 (+8 Accuracy/+8 Reloading/+8 Critical Hit), for a total of 24 for 3 weapons. Depending on how much experience you gained in the Inner City, it is possible that you level up more than once when you return to the outpost. Each new level requires more experience until you hit level 110, which is where it locks at 7,000,000 experience to level up to level 200. There are currently 27 skills in the game. This does not stop at any health level and will kill the character if their Health reaches 0%, even if they are currently in an outpost. Dead Frontier Wiki is a FANDOM Games Community. Reloading speed is calculated by the following formula (also see Formulas#Reload Time): The basic reloading speed values are shown below: Because of that, all firearms require 124 Reloading stat points to have the maximum reloading speed of 0.25 second, but each point reduces a different amount of seconds for each reloading speed.